
How to Behave and How to Amuse
by George H. Sandison
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Language: English
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About this eBook
- Author
- Sandison, George H. (George Henry), 1850-
- Title
- How to Behave and How to Amuse: A Handy Manual of Etiquette and Parlor Games
- Credits
- Produced by Chris Curnow, Emmy and the Online Distributed Proofreading Team at www.pgdp.net (This file was produced from images generously made available by The Internet Archive)
- Language
- English
- LoC Class
- GV: Geography, Anthropology, Recreation: Recreation, Leisure
- Subject
- Amusements
- Category
- Text
- eBook-No.
- 50059
- Project Gutenberg
- https://www.gutenberg.org/ebooks/50059
- Release Date
- September 26, 2015
- Copyright
- Public domain in the USA.
Contents
- 1.HOW TO BEHAVE AND HOW TO AMUSE.
- 2.Untitled
- 3.Untitled
- 4.PREFACE.
- 5.CONTENTS.
- 6.HOW TO BEHAVE. — Introductions. — Bowing and Salutations. — Calls and Calling Cards. — Style of Cards. — Cards for Ladies. — Men’s Dress. — A Young Lady’s Début. — Dinner Parties. — How to Set the Dinner Table. — The Wine Question. — Notes for Diners. — Breakfasts, Luncheons, Teas and Suppers. — Luncheons. — The Kettle-Drum. — “ High Teas. ” — Dancing. — Wedding Etiquette. — Invitations. — Church Weddings. — Wedding Breakfasts. — Home Weddings and Private Weddings. — Wedding Gifts and Other Gifts. — Wedding Anniversaries. — Notes About Weddings. — New Year’s Day Calls. — Christenings and Birthdays. — Mourning Etiquette. — The Etiquette of Correspondence. — Behavior in Church.
- 7.VARIOUS POINTS ON DEPORTMENT. — Polite Terms of Address. — Faulty Social Training. — Tactful Hostesses. — A Young Girl’s Social Life. — Innocent and Sinful Pleasures. — Treatment of Servants. — Management of the Hands. — Posing for Effect. — Winking and Dozing in Public. — Beautifying the Hands. — Causes of Deformed Feet. — Care of the Teeth. — Awkwardness in Sitting. — About Blushing.
- 8.STRAY HINTS. — Enjoy the Present Hour. — Make Home Attractive. — A Sunny Temper. — Value of Female Society to Man. — Home Maxims. — True Politeness. — Mock Modesty. — The Art of Conversation. — When “Small-Talk” is Timely. — Monopolizing Talkers. — A Point on Being Well Dressed. — Enjoy Your Youth. — The Superior Hostess. — A Useful Hint.
- 9.HOW TO AMUSE. — The Dancing Egg. — The Old Family Coach. — The Game of Quotations. — Crambo. — Pictured Quotations. — Cross Questions. — The Game of Rhymes. — The Five-Straw Puzzle. — French Rhymes. — Where’s Your Letter Going? — The Divided Pear. — The Game of Bouquet. — Example. — The All-Around Story Game. — Tongue-Twisters. — To Balance a Pencil on its Point. — My Grandfather’s Trunk. — How, When and Where. — “ I Love My Love. ” — To Drive a Needle Through a Cent. — Proverbs. — Tossing The Rings. — Magic Figures. — The Force of the Breath. — Hunt the Ring. — Shadow Buff. — Magic Music. — Going to Jerusalem. — Bean-Bags. — Throwing the Handkerchief. — Blind-Man’s Buff. — A Queer Candlestick. — To Weigh a Letter with a Broomstick. — The Tailless Donkey. — Boston. — What is Your Age? — What, Sir? Me, Sir? — Horse. — Rooster. — Consequences. — Mesmerizing. — Guessing Eyes and Noses. — Beast, Bird or Fish. — Truth. — Needles and Pins Made to Float. — Shadows on the wall. — Hit or Miss. — Going Shopping. — The Three Matches. — To Spin a Cent Upon a Needle Point. — Counting Apple-seeds. — Spin the Plate. — Lighting the Candle. — A Problem in Gymnastics. — Redeeming Forfeits. — The Game of Location. — The Game of Clumps. — Ant and Cricket. — Gussing Characters. — The Magic Candle Extinguisher. — The Broken Mirror. — A Parlor Zoetrope. — A Wonderful Pin. — Shadows on the Wall. — The Rotation of the Globe. — Through the Water Dry. — Hanging Without a Cord. — The Magic Scorpion. — Amusing the Children.
- 10.GAMES OF ARITHMETIC. — HOW TO TELL ANY NUMBER THOUGHT OF. — ANOTHER WAY. — A THIRD WAY. — A FOURTH WAY. — How to Tell Numbers Thought of. — Gold and Silver Game. — The Number Bag. — The Mystical Number Nine. — The Magic Hundred. — To Guess The Missing Figure. — The King and the Counselor. — The Nails in the Horse’s Shoe. — The Dinner Party Puzzle. — Basket and Stones.
- 11.LIVING PICTURES. — i. Dignity and Impudence. — ii. The Fortune-Teller. — iii. Faith. — iv. Hope. — v. Charity. — vi. Single Life. — vii. The Sailor’s Farewell. — viii. Home Again. — Various Tableaux.
- 12.THE WAXWORKS GALLERY. — i. The Chinese Giant. — ii. The Two-Headed Girl. — iii. The Sewing Woman. — iv. Captain Kidd and his Victim. — v. The Siamese Twins. — vi. The Celebrated Dwarf. — vii. The Vocalist. — viii. The Yankee. — ix. The Cannibal. — x. Babes in the Wood. — xi. Little Red Riding-Hood. — xii. Lady with Golden Locks.
- 13.OPTICAL ILLUSIONS. — Raising a Ghost. — A Magic Lantern Trick. — The Phantasmagoria. — Chinese Shadows. — A Wonderful Mirror. — The Disappearing Paper. — Multiplied Money.
- 14.SLEIGHT OF HAND. — To Balance an Egg. — The Juggler’s Lunch. — Ring and Ribbon. — The Changing Ball Trick. — A Sensitive Goblet. — To Light a Candle by Smoke. — The Magic Re-illumination. — Fascinated by a Feather. — The Moving Ball. — The Paper Furnace. — Storm and Calm. — The Knotted Thread. — The Imps of the Bottle. — The Bird in the Box. — The Multiplying Mirror. — The Half-dollar Upheld. — The Bowing Beau. — The Vanishing Wafers. — The Cut Lace Joined. — Vanishing Dime. — The Adhesive Stick. — The Magic Thread. — The Long Pudding. — The Changeable Watch. — The Vanishing Ring. — The Handkerchief Trick. — The Canary in the Egg. — The Money Box Trick. — A Startling Metamorphosis. — A Volcano Under Water. — The Magic Spoon. — Magic Dyes. — Incombustible Paper. — Visible and Invisible Portraits. — The Dancing Egg. — To Put an Egg in a Bottle. — The Ice Candle. — The Changing-Colored Ribbon. — Consulting the Oracle. — The Witch’s Cave. — The Four Elements. — Phosphoric Oyster Shells. — Flaming Phosphorus. — A Mask of Flame. — A Miniature River on Fire. — The Illuminator and Extinguisher. — To Light a Candle by a Glass of Water. — PUNCH AND JUDY.
- 15.THE “ART” EXHIBITION. — Exhibition of the Works of Living Artists CATALOGUE. — Part I. WORKS OF ART. — Part II Curiosities — Explanation.
- 16.CONJURING WITH COIN. — Passes. — Palming. — The Vanishing Trick. — Heads or Tails. — Odd or Even; or, the Mysterious Addition. — To Rub One Dime Into Three. — The Capital Q. — The Wandering Dime. — The Magic Cover and Vanishing Pennies. — The Pepper-Box, for Vanishing Money. — A Nest of Boxes. — The Ball of Berlin Wool.
- 17.MISCELLANEOUS TRICKS. — The Raisin Tortoise. — The Lemon Pig. — The Seasick Passenger. — The Enchanted Raisins. — The Demon Lump of Sugar. — The Mysterious Production. — The Family Giant. — The Animated Telescope. — “ The What-do-you-Think? ” — The Giraffe. — The Dwarf. — The Two Hats. — The Knight of the Whistle. — “ He Can Do Little. ” — “ Throwing Light. ” — Multiplying Shadows. — The Vanishing Knots. — The Dancing Sailor.
- 18.CONUNDRUMS AND RIDDLES. — Conundrums. — Enigmas. — Answers to Conundrums, Enigmas, Etc. — REBUSSES. — THE FOLLOWING ARE REBUSSES ON THE NAMES OF BIRDS. — ANAGRAMS. — LOGOGRIPHS. — 1. — 2. — 3. — 4 — SOLUTIONS TO REBUSSES. — SOLUTIONS TO ANAGRAMS. — SOLUTIONS TO LOGOGRIPHS.
- 19.CHARADES.
- 20.JUVENILE GAMES. — “ What d’ye Buy? ” — “ A Trip To Paris. ” — The Cook who Doesn’t Like Peas. — Word-making. — The “Young Folks’ Concert.” — Mary’s Little Lamb. — Funny Outlines.
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