"I take it," Retief said, "that the casino is a front for his
political activities."
"He makes plenty off it. This PAFFL is a new kick. I never heard
about it until maybe a couple months ago."
Retief motioned toward a dark shed with an open door.
"We'll stop here," he said, "long enough to strip the gadgets off
these uniforms."
Illy, hands strapped behind his back, stood by and watched as Retief
and Magnan removed medals, ribbons, orders and insignia from the formal
diplomatic garments.
"This may help some," Retief said, "if the word is out that two
diplomats are loose."
"It's a breeze," Illy said. "We see cats in purple and orange
tailcoats all the time."
"I hope you're right," Retief said. "But if we're called, you'll be
the first to go, Illy."
"You're a funny kind of Nenni," Illy said, eyeing Retief, "Toscin and
Vug must be wonderin' what happened to 'em."
"If you think I'm good at drowning people, you ought to see me with a
knife. Let's get going."
"It's only a little way now," Illy said. "But you better untie me.
Somebody's liable to stick their nose in and get me killed."
"I'll take the chance. How do we get to the casino?"
"We follow this street. It twists around and goes under a couple
tunnels. When we get to the Drunkard's Stairs we go up and it's right in
front of us. A pink front with a sign like a big Luck Wheel."
"Give me your belt, Magnan," Retief said.
Magnan handed it over.
"Lie down, Illy," Retief said.
The servant looked at Retief.
"Vug and Toscin will be glad to see me," he said. "But they'll never
believe me." He lay down. Retief strapped his feet together and stuffed
a handkerchief in his mouth.
"Why are you doing that?" Magnan asked. "We need him."
"We know the way. And we don't need anyone to announce our arrival.
It's only on three-dee that you can march a man through a gang of his
pals with a finger in his back."
Magnan looked at the man. "Maybe you'd better, uh, cut his throat,"
he said.
Illy rolled his eyes.
"That's a very un-Nenni-like suggestion, Mr. Magnan," Retief said.
"If we have any trouble finding the casino, I'll give it serious
thought."
There were few people in the narrow street. Shops were shuttered,
windows dark.
"Maybe they heard about the coup," Magnan said. "They're lying
low."
"More likely, they're at the palace picking up their knives."
They rounded a corner, stepped over a man curled in the gutter
snoring heavily and found themselves at the foot of a long flight of
littered stone steps.
"The Drunkard's Stairs are plainly marked," Magnan sniffed.
"I hear sounds up there," Retief said. "Sounds of merrymaking."
"Maybe we'd better go back."
"Merrymaking doesn't scare me," Retief said. "Come to think of it, I
don't know what the word means." He started up, Magnan behind him.
At the top of the long
stair a dense throng milled in the alley-like street.
A giant illuminated roulette wheel revolved slowly above them. A
loudspeaker blared the chant of the croupiers from the tables inside.
Magnan and Retief moved through the crowd toward the wide-open
doors.
Magnan plucked at Retief's sleeve. "Are you sure we ought to push
right in like this? Maybe we ought to wait a bit, look around...."
"When you're where you have no business being," Retief said, "always
stride along purposefully. If you loiter, people begin to get
curious."
Inside, a mob packed the wide, low-ceilinged room, clustered around
gambling devices in the form of towers, tables and basins.
"What do we do now?" Magnan asked.
"We gamble. How much money do you have in your pockets?"
"Why ... a few credits." Magnan handed the money to Retief. "But what
about the man Zorn?"
"A purple cutaway is conspicuous enough, without ignoring the
tables," Retief said. "We've got a hundred credits between us. We'll get
to Zorn in due course, I hope."
"Your pleasure, gents," a bullet-headed man said, eyeing the colorful
evening clothes of the diplomats. "You'll be wantin' to try your luck at
the Zoop tower, I'd guess. A game for real sporting gents."
"Why ... ah ..." Magnan said.
"What's a zoop tower?" Retief asked.
"Out-of-towners, hey?" The bullet-headed man shifted his dope-stick
to the other corner of his mouth. "Zoop is a great little game. Two
teams of players buy into the pot. Each player takes a lever; the object
is to make the ball drop from the top of the tower into your net.
Okay?"
"What's the ante?"
"I got a hundred-credit pot workin' now, gents."
Retief nodded. "We'll try it."
The shill led the way to an eight-foot tower mounted on gimbals. Two
perspiring men in trade-class pullovers gripped two of the levers that
controlled the tilt of the tower. A white ball lay in a hollow in the
thick glass platform at the top. From the center, an intricate pattern
of grooves led out to the edge of the glass. Retief and Magnan took
chairs before the two free levers.
"When the light goes on, gents, work the lever to jack the tower. You
got three gears. Takes a good arm to work top gear. That's this button
here. The little knob controls what way you're goin'. May the best team
win. I'll take the hundred credits now."
Retief handed over the
money. A red light flashed on, and Retief tried the lever.
It moved easily, with a ratcheting sound. The tower trembled, slowly
tilted toward the two perspiring workmen pumping frantically at their
levers. Magnan started slowly, accelerated as he saw the direction the
tower was taking.
"Faster, Retief," he said. "They're winning."
"This is against the clock, gents," the bullet-headed man said. "If
nobody wins when the light goes off, the house takes all."
"Crank it over to the left," Retief said.
"I'm getting tired."
"Shift to a lower gear."
The tower leaned. The ball stirred, rolled into a concentric channel.
Retief shifted to middle gear, worked the lever. The tower creaked to a
stop, started back upright.
"There isn't any lower gear," Magnan gasped. One of the two on the
other side of the tower shifted to middle gear; the other followed suit.
They worked harder now, heaving against the stiff levers. The tower
quivered, moved slowly toward their side.
"I'm exhausted," Magnan gasped. He dropped the lever, lolled back in
the chair, gulping air. Retief shifted position, took Magnan's lever
with his left hand.
"Shift it to middle gear," Retief said. Magnan gulped, punched the
button and slumped back, panting.
"My arm," he said. "I've injured myself."
The two men in pullovers conferred hurriedly as they cranked their
levers; then one punched a button and the other reached across, using
his left arm to help.
"They've shifted to high," Magnan said. "Give up, it's hopeless."
"Shift me to high," Retief said. "Both buttons!"
Magnan complied. Retief's shoulders bulged. He brought one lever
down, then the other, alternately, slowly at first, then faster. The
tower jerked, tilted toward him, farther.... The ball rolled in the
channel, found an outlet—
Abruptly, both Retief's levers froze.
The tower trembled, wavered and moved back. Retief heaved. One lever
folded at the base, bent down and snapped off short. Retief braced his
feet, took the other lever with both hands and pulled.
There was a rasp of metal friction, and a loud twang. The lever came
free, a length of broken cable flopping into view. The tower fell over
as the two on the other side scrambled aside.
"Hey!" Bullet-head yelled. "You wrecked my equipment!"
Retief got up and faced him.
"Does Zorn know you've got your tower rigged for suckers?"
"You tryin' to call me a cheat or something?"
The crowd had fallen back, ringing the two men. Bullet-head glanced
around. With a lightning motion, he plucked a knife from somewhere.
"That'll be five hundred credits for the equipment," he said. "Nobody
calls Kippy a cheat."
Retief picked up the
broken lever.
"Don't make me hit you with this, you cheap chiseler."
Kippy looked at the bar.
"Comin' in here," he said indignantly, looking to the crowd for
support. "Bustin' up my rig, callin' names...."
"I want a hundred credits," Retief said. "Now."
"Highway robbery!" Kippy yelled.
"Better pay up," somebody called.
"Hit him, mister," someone else said.
A broad-shouldered man with graying hair pushed through the crowd and
looked around. "You heard 'em, Kippy. Give," he said.
The shill growled but tucked his knife away. Reluctantly he peeled a
bill from a fat roll and handed it over.
The newcomer looked from Retief to Magnan.
"Pick another game, strangers," he said. "Kippy made a little
mistake."
"This is small-time stuff," Retief said. "I'm interested in something
big."
The broad-shouldered man lit a perfumed dope stick. "What would you
call big?" he said softly.
"What's the biggest you've got?"
The man narrowed his eyes, smiling. "Maybe you'd like to try
Slam."
"Tell me about it."
"Over here." The crowd opened up, made a path. Retief and Magnan
followed across the room to a brightly-lit glass-walled box.
There was an arm-sized opening at waist height. Inside was a hand
grip. A two-foot plastic globe a quarter full of chips hung in the
center. Apparatus was mounted at the top of the box.
"Slam pays good odds," the man said. "You can go as high as you like.
Chips cost you a hundred credits. You start it up by dropping a chip in
here." He indicated a slot.
"You take the hand grip. When you squeeze, it unlocks. The globe
starts to turn. You can see, it's full of chips. There's a hole at the
top. As long as you hold the grip, the bowl turns. The harder you
squeeze, the faster it turns. Eventually it'll turn over to where the
hole is down, and chips fall out.
"On the other hand, there's contact plates spotted around the bowl.
When one of 'em lines up with a live contact, you get quite a little
jolt—guaranteed nonlethal. All you've got to do is hold on long
enough, and you'll get the payoff."
"How often does this random pattern put the hole down?"
"Anywhere from three minutes to fifteen, with the average run of
players. Oh, by the way, one more thing. That lead block up
there—" The man motioned with his head toward a one-foot cube
suspended by a thick cable. "It's rigged to drop every now and again.
Averages five minutes. A warning light flashes first. You can take a
chance; sometimes the light's a bluff. You can set the clock back on it
by dropping another chip—or you can let go the grip."
Retief looked at the massive block of metal.
"That would mess up a man's dealing hand, wouldn't it?"
"The last two jokers who were too cheap to feed the machine had to
have 'em off. Their arms, I mean. That lead's heavy stuff."
"I don't suppose your machine has a habit of getting stuck, like
Kippy's?"
The broad-shouldered man frowned.
"You're a stranger," he said, "You don't know any better."
"It's a fair game, Mister," someone called.
"Where do I buy the chips?"
The man smiled. "I'll fix you up. How many?"
"One."
"A big spender, eh?" The man snickered, but handed over a large
plastic chip.