The whalers who had made their quarters at the settlement
saw the air ship almost as soon as our friends saw
their vessels, for the searchlight of the Ranger was brightly
blazing.
All hands surrounded the flying machine as soon as she
landed, and one of the captains pressed forward and cried:
“We’ve captured the whole crew of the Red Eric for you,
and searched their craft, but hang me if we can find the boy
aboard!”
“For the very good reason that I’ve got him,” answered
Frank.
Frank called the boy out, and while standing at the side
of the Ranger, Walter told the whalers his pitiful story.
It incensed them against Captain Bolt, and by the time
the boy had finished his recital, many a threat was muttered
against the rascally captain.
“Let’s hang the villain at the yardarm of his craft!”
said one.
“Don’t use violence,” remonstrated Frank.
“You’ll put him through the courts?”
“Such is my intention. I owe the rascal a debt of
vengeance for once having shot me, and on another occasion
inciting his men to try to murder me.”
“Well, your plan’s a good one. We’ll put him in your
hands?”
“How about his ship?”
“The first mate’s a good man, and can manage her.”
“Bring him to me, then, and I’ll lock him up aboard
here.”
Several of the sailors were dispatched aboard the Red
Eric in a boat.
When they returned, they not only had the captain with
them, but he was shackled hand and foot.
He cast a baleful glance at Walter Grey when he saw him
with Frank’s party, and snarled, in ugly tones:
“So they’ve found ye, hey?”
“Yes; and you know what to expect now,” said the boy.
“What kin yer do? I ain’t done no harm.”
“For shanghaiing this boy and attempting to kill him,”
said the inventor, “you can be sentenced to a long term in
prison.”
“Are yer goin’ ter take me off o’ my ship?”
“Yes; and you’ll go back a prisoner with me.”
This announcement started the captain swearing furiously,
and to put an end to it Frank had him confined
aboard the Ranger, where he was no longer heard.
A severe lecture was given to his crew, and they were
told to clear out of the strait with the Red Eric.
This they hastened to do.
Frank and his friends remained at the station several
days.
It was then decided to return home.
The mechanism of the flying machine was accordingly
well overhauled, and when everything was in readiness for
departure, our friends took leave of the whalers.
Going aboard the Ranger, her gyroscopes were put in
motion, and she soared up into the frozen sky.
A favoring breeze was encountered, the canvas was shaken
out, and under the additional speed thus imparted, she
quickly left cold Nova Zembla out of sight.
She remained in a frozen sky until she reached the North
Atlantic, and finally got back in a latitude where the days
and nights were what they were accustomed to.
Every one was pleased over the success of their trip, for,
in spite of the hardships they endured, they had saved Walter
Grey, secured the skeleton of the mammoth, and captured
Ben Bolt.
There was an ugly prospect ahead of Dr. Vaneyke,
though, for he knew that upon his return to Readestown he
would have to answer for the murder of which he was accused.
Being entirely innocent, though, he did not shrink from
it, for he felt sure of being able to vindicate himself of the
crime which had driven them adrift in the frozen sky.
The flying machine finally crossed the Atlantic.
She finally reached the suburbs of Boston and landed in
private ground in the dead of night, so that no one but the
owner knew of her being there, and he had no objections.
The bones of the mammoth were here unshipped, and
having been packed in a number of cases were sent to Washington.
This done, Captain Ben Bolt was placed in the hands of
the police, who already knew how he shanghaied Walter
Grey.
When the additional charges were lodged against him,
28he was finally sentenced to a long term of imprisonment,
and went to join the rascally lawyer, Alfred Milburn.
Having disposed of the captain, Frank next took Walter
Grey home to his mother.
The meeting of the mother and son was very touching.
When they got over their first transports of joy they
turned to speak to Frank, and thank the generous young
inventor for what he had done for them.
But Frank was gone.
He had quietly gone away.
Returning to the Ranger, the inventor boarded her with
his friends, and headed her for the west.
Her destination was Readestown.
She made rapid headway toward the pretty little city,
Barney playing his fiddle and Pomp thumping his banjo.
The weather was very stormy.
When they reached Readestown the wind was blowing a
gale, and as they attempted to land in Frank’s grounds, the
storm caught the flying ice ship and drove it toward a
church steeple.
Frank made a desperate effort to steer it away, but failed
to succeed, for it struck the steeple with a terrific shock.
“Throw over the grapnel!” screamed Frank.
“What’s the matter?” gasped Barney.
“The gyroscope lever is broken!”
The flying ice boat would have gone up, up, up, high in
the sky until it had been repaired had not the inventor
caused the grapnel to be thrown over.
It caught in one of the windows in the steeple.
Every moment the gale was slamming the boat against
the spire, threatening to demolish the Ranger.
If that happened she was apt to fall to the ground and
kill her crew, and Frank realized it.
It made him desperate.
“We will have to abandon her!” he cried at last.
“Can’ yo’ sen’ her down?” asked Pomp.
“Not till the gyroscope lever is repaired. It would occupy
an hour or two to do that. In the meantime we may
get killed.”
“What shall we be afther doin, sor?” questioned Barney.
“Slide down the anchor rope to the steeple.”
There was no alternative.
They thought they could get the air ship when the storm
blew over, so Barney and Pomp tied their fiddle and banjo
to their backs and all hands hastened out on deck.
Grasping the grapnel rope they slid down one after another
to the steeple and safely reached a platform there.
Scarcely was this done when the wind caused the Ranger
to give a sudden plunge, and the grapnel tore itself free.
The next moment the flying air ship shot up in the air
and disappeared in the dark storm cloud.
A week afterward, when her batteries gave out, she fell
into the ocean thousands of miles away and was swallowed
up.
Our friends were sorry enough to lose her, but glad to
save their lives, and finally descended the interior stairs
of the spire and reached the ground in safety.
They returned to Frank’s house, where they were warmly
greeted by the inventor’s family.
On the following day Frank went with Vaneyke to the
police station, so the doctor could surrender himself.
Here, to their joy, they found that the real murderer had
been exposed, and was then in prison awaiting trial.
He was the man who had accused the doctor of the crime,
two men going to the scene of the crime had witnessed his
villainy.
That cleared Dr. Vaneyke, and the detective who had
made such a desperate effort to capture him was very profuse
in his apologies for what he had done to annoy him.
The professor then left Readestown and went to Washington
to attend to the articulation of the mammoth’s
skeleton.
As for Frank and Barney and Pomp, they were very
much chagrined over the loss of the Ranger, but finally forgot
all about her when the inventor announced his intention
to build a new contrivance with which they might
make a journey.
Let us not anticipate, however.
We have another tale ready for our readers about the
new marvel, which will appear next week in the Frank
Reade series, and as we will meet with the three friends
again, let us pause here.
Read “FRANK READE, JR.’S ELECTRIC SEA ENGINE;
OR, HUNTING FOR A SUNKEN DIAMOND
MINE,” which will be the next number (26) of the “Frank
Reade Weekly Magazine.”
SPECIAL NOTICE: All back numbers of this weekly
are always in print. If you cannot obtain them from any
newsdealer, send the price in money or postage stamps by
mail to FRANK TOUSEY, PUBLISHER, 24 UNION
SQUARE, NEW YORK, and you will receive the copies
you order by return mail.
These Books Tell You Everything!
A COMPLETE SET IS A REGULAR ENCYCLOPEDIA!
Each book consists of sixty-four pages, printed on good paper, in clear type and neatly bound in an attractive, illustrated cover.
Most of the books are also profusely illustrated, and all of the subjects treated upon are explained in such a simple manner that any
child can thoroughly understand them. Look over the list as classified and see if you want to know anything about the subjects
mentioned.
THESE BOOKS ARE FOR SALE BY ALL NEWSDEALERS OR WILL BE SENT BY MAIL TO ANY ADDRESS
FROM THIS OFFICE ON RECEIPT OF PRICE. TEN CENTS EACH. OR ANY THREE BOOKS FOR TWENTY-FIVE
CENTS. POSTAGE STAMPS TAKEN THE SAME AS MONEY. Address FRANK TOUSEY, Publisher. 24 Union Square, N.Y.
No. 81. HOW TO MESMERIZE.—Containing the most approved
methods of mesmerism: also how to cure all kinds of
diseases by animal magnetism, or, magnetic healing. By Prof. Leo
Hugo Koch, A. C. S., author of “How to Hypnotize,” etc.
No. 82. HOW TO DO PALMISTRY.—Containing the most approved
methods of reading the lines on the hand, together with
a full explanation of their meaning. Also explaining phrenology,
and the key for telling character by the bumps on the head. By
Leo Hugo Koch, A. C. S. Fully illustrated.
No. 83. HOW TO HYPNOTIZE.—Containing valuable and instructive
information regarding the science of hypnotism. Also
explaining the most approved methods which are employed by the
leading hypnotists of the world. By Leo Hugo Koch, A.C.S.
No. 21. HOW TO HUNT AND FISH.—The most complete
hunting and fishing guide ever published. It contains full instructions
about guns, hunting dogs, traps, trapping and fishing,
together with descriptions of game and fish.
No. 26. HOW TO ROW, SAIL AND BUILD A BOAT.—Fully
illustrated. Every boy should know how to row and sail a boat.
Full instructions are given in this little book, together with instructions
on swimming and riding, companion sports to boating.
No. 17. HOW TO BREAK, RIDE AND DRIVE A HORSE.—A
complete treatise on the horse. Describing the most useful horses
for business, the best horses for the road; also valuable recipes for
diseases peculiar to the horse.
No. 18. HOW TO BUILD AND SAIL CANOES.—A handy
book for boys, containing full directions for constructing canoes
and the most popular manner of sailing them. Fully illustrated.
By C. Stansfield Hicks.
No. 1. NAPOLEON’S ORACULUM AND DREAM BOOK.—Containing
the great oracle of human destiny: also the true meaning
of almost any kind of dreams, together with charms, ceremonies,
and curious games of cards. A complete book.
No. 23. HOW TO EXPLAIN DREAMS.—Everybody dreams,
from the little child to the aged man and woman. This little book
gives the explanation to all kinds of dreams, together with lucky
and unlucky days, and “Napoleon’s Oraculum,” the book of fate.
No. 28. HOW TO TELL FORTUNES.—Everyone is desirous of
knowing what his future life will bring forth, whether happiness or
misery, wealth or poverty. You can tell by a glance at this little
book. Buy one and be convinced. Tell your own fortune. Tell
the fortune of your friends.
No. 76. HOW TO TELL FORTUNES BY THE HAND.—Containing
rules for telling fortunes by the aid of lines of the hand,
or the secret of palmistry. Also the secret of telling future events
by aid of moles, marks, scars, etc. Illustrated. By A. Anderson.
No. 6. HOW TO BECOME AN ATHLETE.—Giving full instruction
for the use of dumb bells, Indian clubs, parallel bars,
horizontal bars and various other methods of developing a good,
healthy muscle; containing over sixty illustrations. Every boy can
become strong and healthy by following the instructions contained
in this little book.
No. 10. HOW TO BOX.—The art of self-defense made easy.
Containing over thirty illustrations of guards, blows, and the different
positions of a good boxer. Every boy should obtain one of
these useful and instructive books, as it will teach you how to box
without an instructor.
No. 25. HOW TO BECOME A GYMNAST.—Containing full
instructions for all kinds of gymnastic sports and athletic exercises.
Embracing thirty-five illustrations. By Professor W. Macdonald.
A handy and useful book.
No. 34. HOW TO FENCE.—Containing full instruction for
fencing and the use of the broadsword; also instruction in archery.
Described with twenty-one practical illustrations, giving the best
positions in fencing. A complete book.
No. 51. HOW TO DO TRICKS WITH CARDS.—Containing
explanations of the general principles of sleight-of-hand applicable
to card tricks; of card tricks with ordinary cards, and not requiring
sleight-of-hand; of tricks involving sleight-of-hand, or the use of
specially prepared cards. By Professor Haffner. Illustrated.
No. 72. HOW TO DO SIXTY TRICKS WITH CARDS.—Embracing
all of the latest and most deceptive card tricks, with illustrations.
By A. Anderson.
No. 77. HOW TO DO FORTY TRICKS WITH CARDS.—Containing
deceptive Card Tricks as performed by leading conjurors
and magicians. Arranged for home amusement. Fully illustrated.
No. 2. HOW TO DO TRICKS.—The great book of magic and
card tricks, containing full instruction on all the leading card tricks
of the day, also the most popular magical illusions as performed by
our leading magicians; every boy should obtain a copy of this book,
as it will both amuse and instruct.
No. 22. HOW TO DO SECOND SIGHT.—Heller’s second sight
explained by his former assistant, Fred Hunt, Jr. Explaining how
the secret dialogues were carried on between the magician and the
boy on the stage; also giving all the codes and signals. The only
authentic explanation of second sight.
No. 43. HOW TO BECOME A MAGICIAN.—Containing the
grandest assortment of magical illusions ever placed before the
public. Also tricks with cards, incantations, etc.
No. 68. HOW TO DO CHEMICAL TRICKS.—Containing over
one hundred highly amusing and instructive tricks with chemicals.
By A. Anderson. Handsomely illustrated.
No. 69. HOW TO DO SLEIGHT OF HAND.—Containing over
fifty of the latest and best tricks used by magicians. Also containing
the secret of second sight. Fully illustrated. By A. Anderson.
No. 70. HOW TO MAKE MAGIC TOYS.—Containing full
directions for making Magic Toys and devices of many kinds. By
A. Anderson. Fully illustrated.
No. 73. HOW TO DO TRICKS WITH NUMBERS.—Showing
many curious tricks with figures and the magic of numbers. By A.
Anderson. Fully illustrated.
No. 73. HOW TO BECOME A CONJUROR.—Containing
tricks with Dominos, Dice, Cups and Balls, Hats, etc. Embracing
thirty-six illustrations. By A. Anderson.
No. 78. HOW TO DO THE BLACK ART.—Containing a complete
description of the mysteries of Magic and Sleight of Hand,
together with many wonderful experiments. By A. Anderson.
Illustrated.
No. 29. HOW TO BECOME AN INVENTOR.—Every boy
should know how inventions originated. This book explains them
all, giving examples in electricity, hydraulics, magnetism, optics,
pneumatics, mechanics, etc. The most instructive book published.
No. 56. HOW TO BECOME AN ENGINEER.—Containing full
instructions how to proceed in order to become a locomotive engineer;
also directions for building a model locomotive: together
with a full description of everything an engineer should know.
No. 57. HOW TO MAKE MUSICAL INSTRUMENTS.—Full
directions how to make a Banjo, Violin, Zither, Æolian Harp, Xylophone
and other musical instruments; together with a brief description
of nearly every musical instrument used in ancient or
modern times. Profusely illustrated. By Algernon S. Fitzgerald,
for twenty years bandmaster of the Royal Bengal Marines.
No. 59. HOW TO MAKE A MAGIC LANTERN.—Containing
a description of the lantern, together with its history and invention.
Also full directions for its use and for painting slides. Handsomely
illustrated. By John Allen.
No. 71. HOW TO DO MECHANICAL TRICKS.—Containing
complete instructions for performing over sixty Mechanical Tricks.
By A. Anderson. Fully illustrated.
No. 11. HOW TO WRITE LOVE-LETTERS.—A most complete
little book, containing full directions for writing love-letters,
and when to use them, giving specimen letters for young and old.
No. 12. HOW TO WRITE LETTERS TO LADIES.—Giving
complete instructions for writing letters to ladies on all subjects;
also letters of introduction, notes and requests.
No. 24. HOW TO WRITE LETTERS TO GENTLEMEN.—Containing
full directions for writing to gentlemen on all subjects;
also giving sample letters for instruction.
No. 53. HOW TO WRITE LETTERS.—A wonderful little
book, telling you how to write to your sweetheart, your father,
mother, sister, brother, employer; and, in fact, everybody and anybody
you wish to write to. Every young man and every young
lady in the land should have this book.
No. 74. HOW TO WRITE LETTERS CORRECTLY.—Containing
full instructions for writing letters on almost any subject;
also rules for punctuation and composition, with specimen letters.
(Continued on page
3 of cover.)
OLD AND YOUNG KING BRADY, DETECTIVES.
PRICE 5 CTS. 32 PAGES. COLORED COVERS. ISSUED WEEKLY
135 The Bradys and the Bank Clerk; or, Tracing a Lost Money
Package.
136 The Bradys on the Race Track; or, Beating the Sharpers.
137 The Bradys in the Chinese Quarter; or, The Queen of the Opium
Fiends.
138 The Bradys and the Counterfeiters; or, Wild Adventures in the
Blue Ridge Mountains.
139 The Bradys in the Dens of New York; or, Working on the John
Street Mystery.
140 The Bradys and the Rail Road Thieves; or, The Mystery of the
Midnight Train.
141 The Bradys after the Pickpockets; or, Keen Work in the Shopping
District.
142 The Bradys and the Broker; or, The Plot to Steal a Fortune.
143 The Bradys as Reporters; or, Working for a Newspaper.
144 The Bradys and the Lost Ranche; or, The Strange Case In Texas.
145 The Bradys and the Signal Boy; or, the Great Train Robbery.
146 The Bradys and Bunco Bill; or, The Cleverest Crook in New
York.
147 The Bradys and the Female Detective; or, Leagued with the
Customs Inspectors.
148 The Bradys and the Bank Mystery; or, The Search for a Stolen
Million.
149 The Bradys at Cripple Creek; or, Knocking out the “Bad Men.”
150 The Bradys and the Harbor Gang; or, Sharp Work after Dark.
151 The Bradys in Five Points; or, The Skeleton In the Cellar.
152 Fan Toy, the Opium Queen; or, The Bradys and the Chinese
Smugglers.
153 The Bradys’ Boy Pupil; or, Sifting Strange Evidence.
154 The Bradys in the Jaws of Death; or, Trapping the Wire Tappers.
155 The Bradys and the Typewriter; or, The Office Boy’s Secret.
156 The Bradys and the Bandit King; or, Chasing the Mountain
Thieves.
157 The Bradys and the Drug Slaves; or, The Yellow Demons of
Chinatown.
158 The Bradys and the Anarchist Queen; or, Running Down the
“Reds.”
159 The Bradys and the Hotel Crooks; or, The Mystery of Room 44.
160 The Bradys and the Wharf Rats; or, Lively Work in the Harbor.
161 The Bradys and the House of Mystery; or, A Dark Night’s
Work.
162 The Bradys’ Winning Game; or, Playing Against the Gamblers.
163 The Bradys and the Mail Thieves; or, The Man in the Bag.
164 The Bradys and the Boatmen; or, The Clew Found in the
River.
165 The Bradys after the Grafters; or, The Mystery in the Cab.
166 The Bradys and the Cross-Roads Gang; or, the Great Case in
Missouri.
167 The Bradys and Miss Brown; or, The Mysterious Case in Society.
168 The Bradys and the Factory Girl; or, The Secret of the Poisoned
Envelope.
169 The Bradys and Blonde Bill; or, The Diamond Thieves of Malden
Lane.
170 The Bradys and the Opium Ring: or, The Clew in Chinatown.
171 The Bradys on the Grand Circuit; or, Tracking the Light-Harness
Gang.
172 The Bradys and the Black Doctor; or, The Secret of the Old
Vault.
173 The Bradys and the Girl in Grey; or, The Queen of the Crooks.
174 The Bradys and the Juggler; or, Out with a Variety Show.
175 The Bradys and the Moonshiners; or, Away Down in Tennessee.
176 The Bradys in Badtown; or, The Fight for a Gold Mine.
177 The Bradys in the Klondike; or, Ferreting Out the Gold Thieves.
178 The Bradys on the East Side; or, Crooked Work in the Slums.
179 The Bradys and the “Highbinders”; or, The Hot Case in Chinatown.
180 The Bradys and the Serpent Ring; or, The Strange Case of the
Fortune-Teller.
181 The Bradys and “Silent Sam”; or, Tracking the Deaf and Dumb
Gang.
182 The Bradys and the “Bonanza” King; or, Fighting the Fakirs in
Frisco.
183 The Bradys and the Boston Banker; or, Hustling for Millions In
the Hub.
184 The Bradys on Blizzard Island; or, Tracking the Gold Thieves of
Cape Nome.
185 The Bradys in the Black Hills; or, Their Case in North Dakota.
186 The Bradys and “Faro Frank”; or, A Hot Case in the Gold
Mines.
187 The Bradys and the “Rube”; or, Tracking the Confidence Men.
188 The Bradys as Firemen; or, Tracking a Gang of Incendiaries.
189 The Bradys in the Oil Country; or, The Mystery of the Giant
Gusher.
190 The Bradys and the Blind Beggar; or, The Worst Crook of All.
191 The Bradys and the Bankbreakers; or, Working the Thugs of
Chicago.
192 The Bradys and the Seven Skulls; or, The Clew That Was Found
in the Barn.
193 The Bradys in Mexico; or, The Search for the Aztec Treasure
House.
194 The Bradys at Black Run; or, Trailing the Coiners of Candle
Creek.
195 The Bradys Among the Bulls and Bears; or, Working the Wires
in Wall Street.
196 The Bradys and the King; or, Working for the Bank of England.
197 The Bradys and the Duke’s Diamonds; or, The Mystery of the
Yacht.
198 The Bradys and the Bed Rock Mystery; or, Working in the Black
Hills.
199 The Bradys and the Card Crooks; or, Working on an Ocean Liner.
200 The Bradys and “John Smith”; or, The Man Without a Name.
201 The Bradys and the Manhunters; or, Down in the Dismal Swamp.
202 The Bradys and the High Rock Mystery; or, The Secret of the
Seven Steps.
203 The Bradys at the Block House; or, Rustling the Rustlers on the
Frontier.
204 The Bradys in Baxter Street; or, The House Without a Door.
205 The Bradys Midnight Call; or, The Mystery of Harlem Heights.
206 The Bradys Behind the Bars; or, Working on Blackwells Island.
207 The Bradys and the Brewer’s Bonds; or, Working on a Wall
Street Case.
208 The Bradys on the Bowery; or, The Search for a Missing Girl.
209 The Bradys and the Pawnbroker; or, A Very Mysterious Case.
210 The Bradys and the Gold Fakirs; or, Working for the Mint.
211 The Bradys at Bonanza Bay; or, Working on a Million Dollar
Clew.
212 The Bradys and the Black Riders; or, The Mysterious Murder at
Wildtown.
213 The Bradys and Senator Slam; or, Working With Washington
Crooks.
214 The Bradys and the Man from Nowhere; or, Their Very Hardest
Case.
215 The Bradys and “No. 99”; or, The Search for a Mad Millionaire.
216 The Bradys at Baffin’s Bay; or, The Trail Which Led to the Arctic.
217 The Bradys and Gim Lee; or, Working a Clew in Chinatown.
218 The Bradys and the “Yegg” Men; or, Seeking a Clew on the
Road.
219 The Bradys and the Blind Banker; or, Ferreting out the Wall Street
Thieves.
220 The Bradys and the Black Cat; or, Working Among the Card Crooks of
Chicago.
221 The Bradys and the Texas Oil King; or, Seeking a Clew in the Southwest.
222 The Bradys and the Night Hawk; or, New York at Midnight.
| For Sale by All Newsdealers, or will be Sent to Any Address on Receipt of Price, 5 Cents per Copy, by |
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176 Joe, the Gymnast; or, Three Years Among the Japs. By Allan
Arnold.
177 Jack Hawthorne, of No Man’s Land; or, An Uncrowned King
By “Noname.”
178 Gun-Boat Dick; or, Death Before Dishonor. By Jas. C. Merritt.
179 A Wizard of Wall Street; or, The Career of Henry Carew, Boy
Banker. By H. K. Shackleford.
180 Fifty Riders in Black; or, The Ravens of Raven Forest. By
Howard Austin.
181 The Boy Rifle Rangers; or, Kit Carson’s Three Young Scouts.
By An Old Scout.
182 Where? or, Washed into an Unknown World. By “Noname.”
183 Fred Fearnaught, the Boy Commander; or, The Wolves of the
Sea. By Capt. Thos. H. Wilson.
184 From Cowboy to Congressman; or, The Rise of a Young Ranchman.
By H. K. Shackleford.
185 Sam Spark, the Brave Young Fireman; or, Always the First
on Hand. By Ex-Fire Chief Warden.
186 The Poorest Boy in New York, and How He Became Rich, By
N. S. Wood, the Young American Actor.
187 Jack Wright, the Boy Inventor; or, Hunting for a Sunken
Treasure. By “Noname.”
188 On Time; or, The Young Engineer Rivals. An Exciting Story
of Railroading in the Northwest. By Jas. C. Merritt.
189 Red Jacket; or, The Boys of the Farmhouse Fort. By An Old
Scout.
190 His First Glass of Wine; or, The Temptations of City Life. A
True Temperance Story. By Jno. B. Dowd.
191 The Coral City; or, The Wonderful Cruise of the Yacht Vesta.
By Richard R. Montgomery.
192 Making a Million; or, A Smart Boy’s Career in Wall Street. By
H. K. Shackleford.
193 Jack Wright and His Electric Turtle; or, Chasing the Pirates
of the Spanish Main. By “Noname.”
194 Flyer Dave, the Boy Jockey; or, Riding the Winner. By Allyn
Draper.
195 The Twenty Gray Wolves; or, Fighting A Crafty King. By
Howard Austin.
196 The Palace of Gold; or, The Secret of a Lost Race. By Richard
R. Montgomery.
197 Jack Wright’s Submarine Catamaran; or, The Phantom Ship of
the Yellow Sea. By “Noname.”
198 A Monte Cristo at 18; or, From Slave to Avenger. By Allyn
Draper.
199 The Floating Gold Mine; or, Adrift in an Unknown Sea. By
Capt. Thos. H. Wilson.
200 Moll Pitcher’s Boy; or, As Brave as His Mother. By Gen’l
Jas. A. Gordon.
201 “We.” By Richard R. Montgomery.
202 Jack Wright and His Ocean Racer; or, Around the World in
20 Days. By “Noname.”
203 The Boy Pioneers; or, Tracking an Indian Treasure. By Allyn
Draper.
204 Still Alarm Sam, the Daring Boy Fireman; or, Sure to Be On
Hand. By Ex-Fire Chief Warden.
205 Lost on the Ocean; or, Ben Bluffs Last Voyage. By Capt. Thos.
H. Wilson.
206 Jack Wright and His Electric Canoe; or, Working in the
Revenue Service. By “Noname.”
207 Give Him a Chance; or, How Tom Curtis Won His Way. By
Howard Austin.
208 Jack and I; or, The Secrets of King Pharaoh’s Caves. By
Richard R. Montgomery.
209 Buried 5,000 Years; or, The Treasure of the Aztecs. By Allyn
Draper.
210 Jack Wright’s Air and Water Cutter; or, Wonderful Adventures
on the Wing and Afloat. By “Noname.”
211 The Broken Bottle; or, A Jolly Good Fellow. A True Temperance
Story. By Jno. B. Dowd.
212 Slippery Ben; or, The Boy Spy of the Revolution. By Gen’l
Jas. A. Gordon.
213 Young Davy Crockett; or, The Hero of Silver Gulch. By An
Old Scout.
214 Jack Wright and His Magnetic Motor; or, The Golden City of
the Sierras. By “Noname.”
215 Little Mac, The Boy Engineer; or, Bound To Do His Best. By
Jas. C. Merritt.
216 The Boy Money King: or, Working in Wall Street. A Story
of a Smart New York Boy. By H. K. Shackleford.
217 “I.” A Story of Strange Adventure. By Richard R. Montgomery.
218 Jack Wright, The Boy Inventor, and His Under-Water Ironclad;
or, The Treasure of the Sandy Sea. By “Noname.”
219 Gerald O’Grady’s Grit; or, The Branded Irish Lad. By Allyn
Draper.
220 Through Thick and Thin; or, Our Boys Abroad. By Howard Austin.
221 The Demon of the Deep; or, Above and Beneath the Sea. By
Capt. Thos. H. Wilson.
222 Jack Wright and His Electric Deers; or, Fighting the Bandits of
the Black Hills. By “Noname.”
223 At 12 o’clock; or, The Mystery of the Lighthouse. A Story of the
Revolution. By Gen. Jas. A. Gordon.
224 The Rival Boat Clubs; or, The Boss School at Beechwood. By
Allyn Draper.
225 The Haunted House on the Hudson; or, the Smugglers of the
Sound. By Jas. C. Merritt.
226 Jack Wright and His Prairie Engine, or Among the Bushmen of
Australia. By “Noname.”
227 A Million at 20; or, Fighting His Way in Wall Street. By H. K.
Shackleford.
228 Hook and Ladder No. 2. By Ex-Fire Chief Warden.
229 On Deck; or, The Boy Pilot of Lake Erie. By Allyn Draper.
230 Locomotive Fred; or, Life on the Railroad By Jas. C. Merritt.
231 Jack Wright and His Electric Air Schooner, or, The Mystery of a
Magic Mine. By “Noname.”
232 Philadelphia Phil; or, From a Bootblack to a Merchant. By Howard
Austin.
233 Custer’s Last Shot; or, The Boy Trailer of the Little Horn. By
An Old Scout.
234 The Rival Rangers; or, The Sons of Freedom. By Gen. Jas. A.
Gordon.
235 Old Sixty-Nine; or, The Prince of Engineers. By Jas. C. Merritt.
236 Among the Fire-Worshippers; or, Two New York Boys in Mexico.
By Howard Austin.
237 Jack Wright and his Electric Sea Motor; or, The Search for a
Drifting Wreck. By “Noname.”
238 Twenty Years on an Island; or, The Story of a Castaway. By
Capt. Thos. H. Wilson.
239 Colorado Carl; or, The King of the Saddle. By An Old Scout.
240 Hook and Ladder Jack, the Daring Young Fireman. By Ex-Fire
Chief Warden.
241 Ice-Bound; or, Among the Floes. By Berton Bertrew.
242 Jack Wright and his Ocean Sleuth-Hound; or, Tracking an Under-Water
Treasure. By “Noname.”
243 The Fatal Glass; or, The Traps and Snares of New York. A
True Temperance Story. By Jno. B. Dowd.
244 The Maniac Engineer; or, A Life’s Mystery. By Jas. C. Merritt.
245 Jack Wright and His Electric Locomotive; or, The Lost Mine of
Death Valley. By “Noname.”
246 The Ten Boy Scouts. A Story of the Wild West. By An Old
Scout.
247 Young Hickory, the Spy; or, Man, Woman, or Boy. By Gen’l
Jas. A. Gordon.
248 Dick Bangle, the Boy Actor. By N. S. Wood (The Young American
Actor).
249 A New York Boy in the Soudan; or, The Mahdi’s Slave. By Howard
Austin.
250 Jack Wright and His Electric Balloon Ship; or, 30,000 Leagues
Above the Earth. By “Noname.”
251 The Game-Cook of Dead wood; A Story of the Wild North West. By
Jas. C. Merritt.
252 Harry Hook, The Boy Fireman of No. 1; or, Always at His Post. By
Ex. Fire-Chief Warden.
| For Sale by All Newsdealers, or will be Sent to Any Address on Receipt of Price, 5 Cents per Copy, by |
| FRANK TOUSEY, Publisher, |
24 Union Square, New York |
IF YOU WANT ANY BACK NUMBERS
of our Libraries and cannot procure them from newsdealers, they can be obtained from this office direct. Cut out and fill
in the following Order Blank and send it to us with the price of the books you want and we will send them to you by return
mail.
POSTAGE STAMPS TAKEN THE SAME AS MONEY.
FRANK TOUSEY, Publisher, 24 Union Square, New York. ....... 190
Dear Sir—Enclosed find .... cents for which please send me:
.... copies of WORK AND WIN, Nos...................................
.... copies of WILD WEST WEEKLY, Nos...............................
.... copies of FRANK READE WEEKLY, Nos.............................
.... copies of PLUCK AND LUCK, Nos.................................
.... copies of SECRET SERVICE, Nos.................................
.... copies of THE LIBERTY BOYS OF ‘76, Nos........................
.... copies of Ten-Cent Hand Books, Nos............................
Name ............ Street and No.......... Town ........ State ......
WILD WEST WEEKLY
A Magazine Containing Stories, Sketches, etc., of Western Life.
BY AN OLD SCOUT.
DO NOT FAIL TO READ IT.
32 PAGES. PRICE 5 CENTS. 32 PAGES.
EACH NUMBER IN A HANDSOME COLORED COVER.
All of these exciting stories are founded on facts. Young Wild
West is a hero with whom the author was acquainted. His daring
deeds and thrilling adventures have never been surpassed. They
form the base of the most dashing stories ever published.
Read the following numbers of this most interesting magazine and
be convinced:
1 Young Wild West, The Prince of the Saddle.
2 Young Wild West’s Luck; or, Striking it Rich at the Hills.
3 Young Wild West’s Victory; or, The Road Agents’ Last Hold-up.
4 Young Wild West’s Pluck; or, Bound to Beat the Bad Men.
5 Young Wild West’s Best Shot; or, The Rescue of Arietta.
6 Young Wild West at Devil Creek; or, Helping to Boom a New
Town.
7 Young Wild West’s Surprise; or, The Indian Chief’s Legacy.
8 Young Wild West Missing; or, Saved by an Indian Princess.
9 Young Wild West and the Detective; or, The Red Riders of the
Range.
10 Young Wild West at the Stake; or, The Jealousy of Arietta.
11 Young Wild West’s Nerve; or, The Nine Golden Bullets.
12 Young Wild West and the Tenderfoot; or, A New Yorker in the
West.
13 Young Wild West’s Triumph; or, Winning Against Great Odds.
14 Young Wild West’s Strategy; or, The Comanche Chief’s Last Raid.
15 Young Wild West’s Grit; or, The Ghost of Gauntlet Gulch.
16 Young Wild West’s Big Day; or, The Double Wedding at Weston.
17 Young Wild West’s Great Scheme; or, The Building of a Railroad.
18 Young Wild West and the Train Robbers; or, The Hunt for the
Stolen Treasure.
19 Young Wild West on His Mettle; or, Four Against Twenty.
20 Young Wild West’s Ranch; or, The Renegades of Riley’s Run.
21 Young Wild West on the Trail; or, Outwitting the Redskins.
22 Young Wild West’s Bargain; or, A Red Man With a White Heart.
23 Young Wild West’s Vacation; or, A Lively Time at Roaring
Ranch.
24 Young Wild West On His Muscle; or, Fighting With Nature’s
Weapons.
25 Young Wild West’s Mistake; or, Losing a Hundred Thousand.
26 Young Wild West In Deadwood; or, The Terror of Taper Top.
27 Young Wild West’s Close Call; or, The Raiders of Raw Hide
Ridge.
28 Young Wild West Trapped; or, The Net That Would Not Hold
Him.
| FOR SALE BY ALL NEWSDEALERS, OR WILL BE SENT TO ANY ADDRESS |
| ON RECEIPT OF PRICE, 5 CENTS PER COPY. BY |
| FRANK TOUSEY, Publisher, 24 Union Square, New York. |
IF YOU WANT ANY BACK NUMBERS
of our Libraries and cannot procure them from newsdealers, they can be obtained from this office direct. Cut out and fill
in the following Order Blank and send it to us with the price of the books you want and we will send them to you by return
mail.
POSTAGE STAMPS TAKEN THE SAME AS MONEY.
FRANK TOUSEY, Publisher, 24 Union Square, New York. ........ 190
Dear Sir—Enclosed find .... cents for which please send me:
.... copies of WORK AND WIN, Nos........................................
.... copies of WILD WEST WEEKLY, Nos....................................
.... copies of FRANK READE WEEKLY, Nos..................................
.... copies of PLUCK AND LUCK, Nos......................................
.... copies of SECRET SERVICE, Nos......................................
.... copies of THE LIBERTY BOYS OF ‘76, Nos.............................
.... copies of Ten-Cent Hand Books, Nos.................................
Name ................ Street and No............ Town ........ State ....
No. 41. THE BOYS OF NEW YORK END MEN’S JOKE
BOOK.—Containing a great variety of the latest jokes used by the
most famous end men. No amateur minstrels is complete without
this wonderful little book.
No. 42. THE BOYS OF NEW YORK STUMP SPEAKER.—Containing
a varied assortment of stump speeches, Negro, Dutch
and Irish. Also end men’s jokes. Just the thing for home amusement
and amateur shows.
No. 45. THE BOYS OF NEW YORK MINSTREL GUIDE
AND JOKE BOOK.—Something new and very instructive. Every
boy should obtain this book, as it contains full instructions for organizing
an amateur minstrel troupe.
No. 65. MULDOON’S JOKES.—This is one of the most original
Joke books ever published, and it is brimful of wit and humor. It
contains a large collection of songs, jokes, conundrums, etc., of
Terrence Muldoon, the great wit, humorist, and practical joker of
the day. Every boy who can enjoy a good substantial joke should
obtain a copy immediately.
No. 79. HOW TO BECOME AN ACTOR.—Containing complete
instructions how to make up for various characters on the
stage; together with the duties of the Stage Manager, Prompter,
Scenic Artist and Property Man. By a prominent Stage Manager.
No. 80. GUS WILLIAMS’ JOKE BOOK.—Containing the latest
jokes, anecdotes and funny stories of this world-renowned and
ever popular German comedian. Sixty-four pages; handsome
colored cover containing a half-tone photo of the author.
No. 16. HOW TO KEEP A WINDOW GARDEN.—Containing
full instructions for constructing a window garden either in town
or country, and the most approved methods for raising beautiful
flowers at home. The most complete book of the kind ever published.
No. 30. HOW TO COOK.—One of the most instructive books
on cooking ever published. It contains recipes for cooking meats,
fish, game, and oysters; also pies, puddings, cakes and all kinds of
pastry, and a grand collection of recipes by one of our most popular
cooks.
No. 37. HOW TO KEEP HOUSE.—It contains information for
everybody, boys, girls, men and women: it will teach you how to
make almost anything around the house, such as parlor ornaments,
brackets, cements, Æolian harps, and bird lime for catching birds.
No. 46. HOW TO MAKE AND USE ELECTRICITY.—A description
of the wonderful uses of electricity and electro magnetism;
together with full instructions for making Electric Toys, Batteries,
etc. By George Trebel, A. M., M. D. Containing over fifty illustrations.
No. 64. HOW TO MAKE ELECTRICAL MACHINES.—Containing
full directions for making electrical machines, induction
coils, dynamos, and many novel toys to be worked by electricity.
By R. A. R. Bennett. Fully illustrated.
No. 67. HOW TO DO ELECTRICAL TRICKS.—Containing a
large collection of instructive and highly amusing electrical tricks,
together with illustrations. By A. Anderson.
No. 9. HOW TO BECOME A VENTRILOQUIST.—By Harry
Kennedy. The secret given away. Every intelligent boy reading
this book of instructions, by a practical professor (delighting multitudes
every night with his wonderful imitations), can master the
art and create any amount of fun for himself and friends. It is the
greatest book ever published, and there’s millions (of fun) in it.
No. 20. HOW TO ENTERTAIN AN EVENING PARTY.—A
very valuable little book just published. A complete compendium
of games, sports, card diversions, comic recitations, etc., suitable
for parlor or drawing-room entertainment. It contains more for the
money than any book published.
No. 35. HOW TO PLAY GAMES.—A complete and useful little
book, containing the rules and regulations of billiards, bagatelle,
backgammon, croquet, dominoes, etc.
No. 36. HOW TO SOLVE CONUNDRUMS.—Containing all
the leading conundrums of the day, amusing riddles, curious catches
and witty sayings.
No. 52. HOW TO PLAY CARDS.—A complete and handy little
book, giving the rules and full directions for playing Euchre, Cribbage,
Casino, Forty-Five, Rounce, Pedro Sancho, Draw Poker,
Auction Pitch. All Fours, and many other popular games of cards.
No. 66. HOW TO DO PUZZLES.—Containing over three hundred
interesting puzzles and conundrums, with key to same. A
complete book. Fully illustrated. By A. Anderson.
No. 13. HOW TO DO IT; OR, BOOK OF ETIQUETTE.—It
is a great life secret, and one that every young man desires to know
all about. There’s happiness in it.
No. 33. HOW TO BEHAVE.—Containing the rules and etiquette
of good society and the easiest and most approved methods of appearing
to good advantage at parties, balls, the theatre, church, and
in the drawing-room.
No. 27. HOW TO RECITE AND BOOK OF RECITATIONS.—Containing
the most popular selections in use, comprising Dutch
dialect, French dialect, Yankee and Irish dialect pieces, together
with many standard readings.
No. 31. HOW TO BECOME A SPEAKER.—Containing fourteen
illustrations, giving the different positions requisite to become
a good speaker, reader and elocutionist. Also containing gems from
all the popular authors of prose and poetry, arranged in the most
simple and concise manner possible.
No. 49. HOW TO DEBATE.—Giving rules for conducting debates,
outlines for debates, questions for discussion, and the best
sources for procuring information on the questions given.
No. 3. HOW TO FLIRT.—The arts and wiles of flirtation are
fully explained by this little book. Besides the various methods of
handkerchief, fan, glove, parasol, window and hat flirtation, it contains
a full list of the language and sentiment of flowers, which is
interesting to everybody, both old and young. You cannot be happy
without one.
No. 4. HOW TO DANCE is the title of a new and handsome
little book just issued by Frank Tousey. It contains full instructions
in the art of dancing, etiquette in the ball-room and at parties,
how to dress, and full directions for calling off in all popular square
dances.
No. 5. HOW TO MAKE LOVE.—A complete guide to love,
courtship and marriage, giving sensible advice, rules and etiquette
to be observed, with many curious and interesting things not generally
known.
No. 17. HOW TO DRESS.—Containing full instruction in the
art of dressing and appearing well at home and abroad, giving the
selections of colors, material, and how to have them made up.
No. 18. HOW TO BECOME BEAUTIFUL.—One of the
brightest and most valuable little books ever given to the world.
Everybody wishes to know how to become beautiful, both male and
female. The secret is simple, and almost costless. Read this book
and be convinced how to become beautiful.
No. 7. HOW TO KEEP BIRDS.—Handsomely illustrated and
containing full instructions for the management and training of the
canary, mockingbird, bobolink, blackbird, paroquet, parrot, etc.
No. 39. HOW TO RAISE DOGS, POULTRY, PIGEONS AND
RABBITS.—A useful and instructive book. Handsomely illustrated.
By Ira Drofraw.
No. 40. HOW TO MAKE AND SET TRAPS.—Including hints
on how to catch moles, weasels, otter, rats, squirrels and birds.
Also how to cure skins. Copiously illustrated. By J. Harrington
Keene.
No. 50. HOW TO STUFF BIRDS AND ANIMALS.—A
valuable book, giving instructions in collecting, preparing, mounting
and preserving birds, animals and insects.
No. 54. HOW TO KEEP AND MANAGE PETS.—Giving complete
information as to the manner and method of raising, keeping,
taming, breeding, and managing all kinds of pets: also giving full
instructions for making cages, etc. Fully explained by twenty-eight
illustrations, making it the most complete book of the kind ever
published.
No. 8. HOW TO BECOME A SCIENTIST.—A useful and instructive
book, giving a complete treatise on chemistry; also experiments
in acoustics, mechanics, mathematics, chemistry, and directions
for making fireworks, colored fires, and gas balloons. This
book cannot be equaled.
No. 14. HOW TO MAKE CANDY.—A complete hand-book for
making all kinds of candy, ice-cream, syrups, essences, etc., etc.
No. 19.—FRANK TOUSEY’S UNITED STATES DISTANCE
TABLES, POCKET COMPANION AND GUIDE.—Giving the
official distances on all the railroads of the United States and
Canada. Also table of distances by water to foreign ports, hack
fares in the principal cities, reports of the census, etc., etc., making
it one of the most complete and handy books published.
No. 38. HOW TO BECOME YOUR OWN DOCTOR.—A wonderful
book, containing useful and practical information in the
treatment of ordinary diseases and ailments common to every
family. Abounding in useful and effective recipes for general complaints.
No. 55. HOW TO COLLECT STAMPS AND COINS.—Containing
valuable information regarding the collecting and arranging
of stamps and coins. Handsomely illustrated.
No. 58. HOW TO BE A DETECTIVE.—By Old King Brady
the world-known detective. In which he lays down some valuable
and sensible rules for beginners, and also relates some adventures
and experiences of well-known detectives.
No. 60. HOW TO BECOME A PHOTOGRAPHER.—Containing
useful information regarding the Camera and how to work it
also how to make Photographic Magic Lantern Slides and other
Transparencies. Handsomely illustrated. By Captain W. De W.
Abney.
No. 62. HOW TO BECOME A WEST POINT MILITARY
CADET.—Containing full explanations how to gain admittance,
course of Study, Examinations, Duties, Staff of Officers, Post
Guard, Police Regulations, Fire Department, and all a boy should
know to be a Cadet. Compiled and written by Lu Senarens, author
of “How to Become a Naval Cadet.”
No. 63. HOW TO BECOME A NAVAL CADET.—Complete Instructions
of how to gain admission to the Annapolis Navy
Academy. Also containing the course of instruction, description
of grounds and buildings, historical sketch, and everything a boy
should know to become an officer in the United States Navy. Compiled
and written by Lu Senarens, author of “How to Become a
West Point Military Cadet.”
PRICE 10 CENTS EACH, OR 3 FOR 25 CENTS.
Address FRANK TOUSEY, Publisher, 24 Union Square, New York.
FRANK READE
WEEKLY MAGAZINE.
Containing Stories of Adventures on Land, Sea and in the Air.
BY “NONAME.”
Each Number in a Handsomely Illuminated Cover.
☛ A 32-PAGE BOOK FOR 5 CENTS. ☚
All our readers know Frank Reade, Jr., the greatest inventor of the age, and his two fun-loving chums, Barney
and Pomp. The stories published in this magazine contain a true account of the wonderful and exciting
adventures of the famous inventor, with his marvellous flying machines, electrical overland engines, and his extraordinary
submarine boats. Each number is a rare treat. Tell your newsdealer to get you a copy.
1 Frank Reade, Jr.’s White Cruiser of the Clouds; or, The Search for
the Dog-Faced Men.
2 Frank Reade, Jr.’s Submarine Boat, the “Explorer”; or, To the
North Pole Under the Ice.
3 Frank Reade, Jr.’s Electric Van; or, Hunting Wild Animals in the
Jungles of India.
4 Frank Reade, Jr.’s Electric Air Canoe; or, The Search for the
Valley of Diamonds.
5 Frank Reade, Jr.’s “Sea Serpent”; or, The Search for Sunken
Gold.
6 Frank Reade, Jr.’s Electric Terror, the “Thunderer”; or, The
Search for the Tartar’s Captive.
7 Frank Reade, Jr.’s Air Wonder, the “Kite”; or, A Six Weeks’
Flight Over the Andes.
8 Frank Reade, Jr.’s Deep Sea Diver, the “Tortoise”; or, The Search
for a Sunken Island.
9 Frank Reade, Jr.’s Electric Invention, the “Warrior”; or, Fighting
Apaches in Arizona.
10 Frank Reade, Jr., and His Electric Air Boat; or, Hunting Wild
Beasts for a Circus.
11 Frank Reade, Jr., and His Torpedo Boat; or, At War With the
Brazilian Rebels.
12 Fighting the Slave Hunters; or, Frank Reade, Jr., in Central
Africa.
13 From Zone to Zone; or, The Wonderful Trip of Frank Reade, Jr.,
with His Latest Air Ship.
14 Frank Reade, Jr., and His Electric Cruiser of the Lakes; or, A
Journey Through Africa by Water.
15 Frank Reade, Jr., and His Electric Turret; or, Lost in the Land
of Fire.
16 Frank Reade, Jr., and His Engine of the Clouds; or, Chased
Around the World in the Sky.
17 In the Great Whirlpool; or, Frank Reade, Jr.’s Strange Adventures
in a Submarine Boat.
18 Chased Across the Sahara; or, Frank Reade, Jr., After a Bedouin’s
Captive.
19 Six Weeks in the Clouds; or, Frank Reade, Jr.’s Air-Ship the
“Thunderbolt.”
20 Around the World Under Water; or, The Wonderful Cruise of a
Submarine Boat.
21 The Mystic Brand; or, Frank Reade, Jr., and His Overland Stage.
22 Frank Reade, Jr.’s Electric Air Racer; or, Around the Globe in
Thirty Days.
23 The Sunken Pirate; or, Frank Reade, Jr., in Search of a Treasure
at the Bottom of the Sea.
24 Frank Reade, Jr.’s Magnetic Gun Carriage; or, Working for the
U. S. Mail.
25 Frank Reade, Jr., and His Electric Ice Ship; or, Driven Adrift
in the Frozen Sky.
26 Frank Reade, Jr.’s Electric Sea Engine; or, Hunting for a Sunken
Diamond Mine.
| For Sale by All Newsdealers, or will be Sent to Any Address on Receipt of Price, 5 Cents per Copy, by |
| FRANK TOUSEY, Publisher, |
24 Union Square, New York. |
IF YOU WANT ANY BACK NUMBERS
of our Libraries and cannot procure them from newsdealers, they can be obtained from this office direct. Cut out and fill
in the following Order Blank and send it to us with the price of the books you want and we will send them to you by return
mail.
POSTAGE STAMPS TAKEN THE SAME AS MONEY.
FRANK TOUSEY, Publisher, 24 Union Square, New York. ......190
Dear Sir—Enclosed find ..... cents for which please send me:
.... copies of WORK AND WIN, Nos..................................
.... copies of WILD WEST WEEKLY, Nos..............................
.... copies of FRANK READE WEEKLY, Nos............................
.... copies of PLUCK AND LUCK, Nos................................
.... copies of SECRET SERVICE, Nos................................
.... copies of THE LIBERTY BOYS OF ‘76, Nos.......................
.... copies of Ten-Cent Hand Books, Nos...........................
Name ............ Street and No......... Town....... State .......